Resume (PDF)
Luma W. Oliveira

Creative developer specializing in interactive media, with over 10 years of experience building playful software: indie games, interactive installations, and digital art, grounded in applied research in computing. Highlights include contributing to the social and cultural exhibition design project for the Casa de Cora Coralina Museum in Goiás, Brazil (2016), the serious game O Caso de Ana (2020), a health data ethics game played by 7,000+ people delivered through a digital health program's virtual learning environment, and the interactive artwork A-fetus, created in 2016 and presented at Ars Electronica Festival 2026. Currently developing Meu Amigo Caramelo, a game about inclusion and diversity, finalist at SBGames 2026.

Skills

Programming

  • C#
  • Unity
  • Python
  • Lua
  • Advanced C# programming and game development with Unity (main focus)
  • Experience with Python and Lua
  • Application of design patterns and best practices for organized, scalable code
  • Mapping abstract concepts into software architecture
  • Rapid prototyping of games and interactive experiences

Digital Art & Interactive Media

  • Processing
  • Matlab
  • Illustrator
  • Photoshop
  • InDesign
  • Premiere
  • After Effects
  • Processing and Matlab for image manipulation and generative interactions
  • Adobe Creative Suite (Illustrator, Photoshop, InDesign, Premiere, After Effects)

Hardware & Electronics

  • Arduino
  • Raspberry Pi
  • ESP
  • Prototyping basic electronics projects with Arduino
  • Knowledge of microcontrollers and programming with Raspberry Pi and ESP

Tools & Team Workflow

  • Scrum
  • Jira
  • Notion
  • Miro
  • Figma
  • Git
  • Slack
  • Teams
  • Discord
  • Agile methodologies: experience with Scrum; development management with Jira
  • Documentation and low-level diagramming/prototyping with Notion, Miro, and Figma
  • Team communication with Slack, Microsoft Teams and Discord; version control with Git
  • Collaboration with artists, designers, audio engineers, and other professionals

Generative AI

  • Use of AI tools to program faster and more efficiently
  • Prompt creation and critical analysis of AI responses

Soft Skills

  • Fast learner with genuine enthusiasm for new technologies
  • Creative problem-solving applied to playful and interactive experiences
  • Proactive mindset, driving problems through to complete solutions

Education

2021 - 2024

Instituto INFNET

Degree in Digital Games

2019 - 2023

Universidade Federal de Goiás

Ph.D. in Computer Science. Title: Salus Ciber Ludens: a digital game-based approach for chronic disease self-care

2016 - 2018

Universidade Federal de Goiás

Master's in Computer Science. Title: Framework L for mHealth Developers in the Context of Self-Care and Gamification

2016 - 2018

MediaLab

Universidade Federal de Goiás

Specialization in Interactive Media Innovation

2012 - 2015

Universidade Federal de Goiás

Undergraduate Degree in Computer Science. Title: System for the Evaluation of Facial Emotion Recognition in Patients with Mental Disorders